3DScanner completed

Gauss 3D-ModelToday, after 4 months’ work, we completed our team project software 3DScanner. The project’s goal was to capture real-world objects of any size and recreate them as 3D models in a virtual environment.

3DScanner has a lot of advantages compared to other (even commercial) products. Firstly, only one camera is needed. Any off-the-shelf digital camera can be used. It does not have to be stabilized in any way (i.e. no tripod necessary), neither does it have to be calibrated. Camera calibration takes place automatically after downloading the images to a computer.

The process is fully automatic, only silhouette images have to be created manually. We propose using GIMP to cut out the objects and and fill the background with black. Then, 3DScanner is able to create a mesh in the obj file format.

For further information, please visit the project website.


OpenGL with GLUT

For I have only found few explanations about how to use the GLUT library for OpenGL programming with Visual Studio 2008, I’ll give it a try myself:

  1. Download the GLUT library from
  2. Unzip it
  3. glut.h – needs to be copied to the include/gl directory within the Microsoft SDK installation dir.
  4. glut32.lib – at the same place, but in the lib subdir
  5. glut32.dll – put this in the System32 dir.

Now, in Visual Studio create a new project as console application. Then, open the project properties, go to the Linker tab. Under Object/Library modules add

opengl32.lib glut32.lib glu32.lib

Finally, include <glglut.h></gl> in your source and you’re ready to go!